The UDPClient allows a programs to connect, via the network. There are, as always, several ways to solve this issue, one of them is UDPClient. And of course, there are several ways to use UDPClient. The way I will demonstrate here is just one way, its simple, and it will get the job done. It will use Multi-Threading, which if you aren't familiar with, you may want to read up on (articles to come here soon)

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